It’s been a year of deep thinking around play in museums. I adore the concept of playful interactions; bringing joy and wonderment (often with a sneaky side serve of history) to visitors. I personally love finding spaces that encourage me to play inside them; from chasing butterflies across an interactive wall to bumbling my way around puzzle rooms.
I stumbled across Dr Conway’s article this week, and I just wanted to share it immediately. “From monologue to dialogue: towards playable cities” explores some of the differences between games such as PokemonGo and Hello Lamp Post.
Museum working, game playing and dog loving geek. Tune in for musings about the GLAM sector, and generally geekiness.